![]() You want to eliminate the border on your high-ground that would separate the ground from the bridge. This is generally desirable, but not next to the bridge. What this means is, if your roof tile has a ground tile to its north, then the roof’s northern edge will be a border. When RPG Maker VX Ace generates a roof tile, it autotiles the roof accordingly. These tiles will automatically create borders around the high-ground to keep the player on the correct height without just walking between them. To build a second height off the ground, you will typically use an auto-tiled roof tile. There must be some way for the player to get from one height to another.It is over this gap that we'll add our bridge. The taller height must have two platforms, divided by a gap. ![]() There must be two different heights of ground which the player can walk on.There are a few requirements for your map:
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